// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "BuildingCustomLogicBase.h"
#include "BuildingLandSnapLogic.generated.h"

/**
 * 
 */
UCLASS()
class ISALONG2_API UBuildingLandSnapLogic : public UBuildingCustomLogicBase
{
	GENERATED_BODY()
	
public:
	UBuildingLandSnapLogic();
	
	void LogicTick(float DeltaTime) override;
	
};
